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john roach

craigsmith - archive vintage sound effects from film and TV - Freesound - 0 views

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    Craig Smith, has digitized and shared a 27GB collection of vintage sound effects. The sounds form three collections. They consist of high-quality, first generation copies of original nitrate optical sound effects from the 1930s & '40s created for Hollywood studios. They were collected by a prominent sound editor who worked in the industry for 44 years. The fragile optical elements were donated to USC, and transferred to tape by USC Cinema students in the early 1970s. There are three collections: The Gold and Red Libraries (Gold effects start with "G", Red with "R") consist of high-quality, first generation copies of original nitrate optical sound effects from the 1930s & '40s created for Hollywood studios. They were collected by a prominent sound editor who worked in the industry for 44 years. The fragile optical elements were donated to USC, and transferred to tape by USC Cinema students in the early 1970s. The Sunset Editorial (SSE) Library was also donated to USC around 1990. It includes classic effects from the 1930s into the '80s. These effects are from 35mm magnetic film. They were often several generations removed from the originals, and not as clean, so some careful restoration was done to make them more useful. SSE effects start with "S" About Craig Smith: "I have been recording, editing, & mixing sound since 1964, and teaching sound design and technology at California Institute of the Arts since 1986. In my spare time, I experiment with implied narrative and accidental sound design -- putting together sounds & images that have nothing to do with each other to create unexpected stories."
josieholtzman

francisco lópez [ essays // environmental sound matter ] - 0 views

  • The birdsong we hear in the forest is as much a consequence of the bird as of the trees or the forest floor. If we are really listening, the topography, the degree of humidity of the air or the type of materials in the topsoil are as essential and definitory as the sound-producing animals that inhabit a certain space.
  • B. Krause to the proposal of a 'niche hypothesis' (3, 4, 5) in which different aural niches are basically defined in terms of frequency bands of the sound spectrum that are occupied by different species.
  • upon the explicit intention of expanding classical bioacoustics from an auto-ecological (single-species) to a more systemic perspective, considering assemblages of sound-producing animal species at an ecosystem level.
  • ...31 more annotations...
  • appraisal of other -sonic- components that are not reductible to the former. As soon as the call is in the air, it doesn't belong to the frog that produced it anymore.
  • No matter how good they can be, recordings cannot replace the 'real' experience.
  • Different microphones 'hear' so differently that they can be considered as a first transformational step with more dramatic consequences than, for example, a further re-equalization of the recordings in the studio. Even although we don't substract or add anything we cannot avoid having a version of what we consider as reality.
  • Although I appreciate very much the multitude of new sound nuances and the 'spaceness' provided by these technological developments, I don't have a special interest in pursuing 'realism'. Moreover, I believe these techniques actually work through hyper-realism
  • Now that we have digital recording technology (with all its concomitant sound quality improvements) we can realize more straightforwardly that the microphones are -they always have been- our basic interfaces in our attempt at aprehending the sonic world around us, and also that they are non-neutral interfaces.
  • the armchair environmental movement'
  • There is another seemingly unavoidable obstacle in this attempt at portraying aural reality: sound editing. Whereas the 'microphone interface' transfigures the spatial and material characteristics of sound, editing affects its temporality.
  • As I see it, this is a futile attempt to reproduce the world, that tends to become a kind of commodity directed to sofisticated entertainment or other forms of pragmatism. In its essence, a modern consequence of the same kind of mentality that long ago led to the creation of zoos.
  • We are much less inert for transciption and reproduction than the machines we have supposedly invented for these purposes. Compared to a microphone, we can either have a much more striking perception of such a human sonic intrusion or not perceive it at all.
  • Do we always realize that there's some distant traffic noise when our perception is focused on an insect call?
  • I don't believe in such a thing as an 'objective' aprehension of the sonic realiy
  • Not only do different people listen differently, but also the very temporality of our presence in a place is a form of editing.
  • Our idea of the sonic realiy, even our fantasy about it, is the sonic reality each one of us has.
  • I claim for the right to be 'unrealistic'
  • In the case of the 'Acoustic Ecology movement', although the scope of its activities is larger and there is a greater focus on descriptive aspects of sound itself (see, e.g., ref. 18), its approach essentially relies upon a representational / relational conception, sometimes also leading to 'encourage listeners to visit the place' (19).
  • I'm thus straightforwardly attaching to the original 'sound object' concept of P. Schaeffer and his idea of 'reduced listening'
  • The richness of this sound matter in nature is astonishing, but to appreciate it in depth we have to face the challenge of profound listening. We have to shift the focus of our attention and understanding from representation to being
  • When the representational / relational level is emphasized, sounds acquire a restricted meaning or a goal, and this inner world is dissipated.
  • Environmental acousmatics. The hidden cicada paradox Acousmatics, or the rupture of the visual cause-effect connection between the sound sources and the sounds themselves (22), can contribute significantly to the 'blindness' of profound listening. La Selva, as most tropical rain forests, constitutes a strong paradigm of something we could call 'environmental acousmatics'.
  • What I find remarkably striking is how the comprehension of virtually all approaches to nature sound recording is so rarely referred to the sonic matter they are supposedly dealing with, but rather to whatever other non-sonic elements of the experience of the -thus documented- place.
  • In my conception, the essence of sound recording is not that of documenting or representing a much richer and more significant world, but a way to focus on and access the inner world of sounds.
  • What I'm defending here is the transcendental dimension of the sound matter by itself.
  • A non-bucolic broad-band world Another widespread conception about nature sound environments regards them as 'quiet places', peaceful islands of quietude in a sea of rushing, noisy man-driven habitats.
  • As I see it, this certainly contributes to expand our aural understanding of nature, not denying quietude, but embracing a more complete conception
  • when our listening move away from any pragmatic representational 'use', and I claim for the right to do so with freedom (28).
  • I also defend the preservation and enhancement of the diversity of man-made sound environments and devices. The value we assign to sound environments is a complex issue we shouldn't simplify; under some circumstances, nature can also be considered as an intrusion in environments dominated by man-made sounds. In this sense, my approach is as futurist as it is environmentalist, or, in broader terms, independent of these categorizations.
  • I think it's a sad simplification to restrict ourselves to this traditional concept to 'find' music in nature.
  • I don't subscribe the coupling of nature to these schemes, by way of -for example- a search for melodic patterns, comparisons between animal sounds and musical instruments, or 'complementing' nature sounds with 'musical' ones (5, 25, 26). To me, a waterfall is as musical as a birdsong.
  • music is an aesthetic (in its widest sense) perception / understanding / conception of sound. It's our decision -subjective, intentional, non-universal, not necessarily permanent- what converts nature sounds into music.
  • sonic homogeneization, thus pursuing the conservation of sound diversity in the world.
  • To me, attaining this musical state requires a profound listening, an immersion into the inside of the sound matter.
john roach

Knock Knock: 200 Years of Sound Effects - BBC Radio 4 - Archive on 4, - 0 views

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    "It's 200 years since Thomas De Quincey wrote On the Knocking On the Gate in Macbeth, the first serious consideration of the strange and powerful psychological impact of sound effects - sounds which aren't language or music but still carry a level of meaning which seem to elevate them above our everyday sound world. To mark the occasion, composer Sarah Angliss meets some of the world's foremost sound designers to consider the enduring power and ubiquity of the sound effect."
john roach

+ about at { sound + design } - 1 views

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    "My background is in sound design where I freelanced as a sound effects recordist and editor, location recordist and sound designer on commercials, feature films and documentaries. I also give workshops in sound design and interactive programming. I am founder of Social Sound Design, a Q&A site for sound designers. Please come and visit, we have a superb community."
john roach

Welcome to Positive Soundscapes - Positive Soundscapes - 1 views

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    The project set out to give a rich and rigorous account of human perception of and response to soundscapes. To do this it used overlapping methods from a wide range of disciplines, ranging from the quantitative (e.g. acoustics) to the qualitative (e.g. social science) to the creative (e.g. sound art). Qualitative fieldwork (soundwalks and focus groups) determined that people conceptualised a soundscape into three components: sound sources (e.g. a market), sound descriptors (e.g. rumbling) and soundscape descriptors (e.g. hubbub). Lab-based listening tests along with the fieldwork have revealed that two key dimensions of the emotional response to a soundscape are calmness and vibrancy. In the lab these factors explain nearly 80% of the variance in listener response. Interview responses from real soundscapes further indicate that vibrancy can be expressed in two sub-dimensions expressing variation over time and over sound mix. Physiological validation of the main dimensions is provided by images of changes in the brain during listening from fMRI scans and by changes in heart rate. Artistic work and the public responses to it illustrate the huge range of sounds and soundscapes considered positive. Tools for simulating soundscapes have been developed and seem to be effective for several purposes, including design and public engagement - that is, sound play. The project results will lead to new metrics and assessment methods for soundscapes, new ideas for design and user engagement and, perhaps, better policy on environmental noise.
john roach

An Acousmatic Invitation - 0 views

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    "The act of listening and recording sound effects or capturing potential material for working on sound design is actually a process where the artist finds its activity as that one of the illusionist of sound, a harlequin of time, storyteller of the unknown. There are tons and tons of examples of that, and the creativity of a sound designer is actually found in that way of giving new contexts, meanings and aspects to any sound present in the world. But, as always, the best examples are those that you can identify, so all this comes to the point of inviting you to the process."
john roach

Experiments in sound and perception. An interview with Aernoudt Jacobs - we make money ... - 1 views

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    "ernoudt Jacobs is an artist fascinated with sound in all its forms and possible expressions. He collects fields recordings around the world but he also creates installations based on Bell's photoacoustic effect that reveals the sonority of any material hit with a strong beam of light, builds sound microscope that magnifies the freezing and melting process of water or suspends coils, magnets and 1000 tin cans into the air to play with the laws of electromagnetic induction and generate tiny vibrations that produce sounds. It is as if everything in the visible and the invisible world provides him with endless opportunities for sound exploration. "
john roach

Sergei Tcherepnin - Stereo Classroom Chairs, 2015 - 0 views

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    Vibrations conducted through a person's bones produce the uncanny sensation of low sounds emanating from within the body. The New York-based artist Sergei Tcherepnin draws on this effect in Stereo Classroom Chairs (2015), mounting a transducer to the underside of each wooden seat on which visitors are invited to sit. When not attached, a transducer plays sounds quietly, at a level that is almost inaudible. When its surface touches another object, however, the material characteristics of that object filter the sounds in various ways. Here, Tcherepnin's audio composition travels through the body of each sitter with a physical intensity. The chair amplifies the composition, while the sitter acts as the filter, amplifying low-frequency sounds and muffling higher frequencies.
john roach

The Beeping, Gargling History of Gaming's Most Iconic Sounds | WIRED - 0 views

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    THE BOUNCY BEEPS of Pac-Man. The percussive build-up in Legend of Zelda. The effusive gibberish of The Sims. The sounds in videogames tell us to speed up, start over, and of course, to keep playing. But how does one set of beeps so effectively tell you you've gained power, while another indicates your character has died? And how, exactly, does someone create the sound of the Dark Knight punching the Joker in the face? The answer: Genius sound design.
john roach

A foley artist adding sound effects to your life is a pretty wonderful thing - 1 views

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    "Here's a fun bit: a foley artist recreating and accentuating the sounds of everyday life, transforming a shower into hand tossing spaghetti while making coffee can be blowing bubbles in a milkshake with a swirly straw. The imagination of sounds gets more and more ridiculous which results in more and more fun. Presented by Nowness and directed by Oliver Holms, it's basically sound design for life."
john roach

BBC Sound Effects - Research & Education Space - 1 views

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    These 16,016 BBC Sound Effects are made available by the BBC in WAV format to download for use under the terms of the RemArc Licence. The Sound Effects are BBC copyright, but they may be used for personal, educational or research purposes, as detailed in the license."
john roach

Sound Farm: Inside an Ontario studio of a renowned movie sound-effects team | W5 INVEST... - 0 views

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    "Film critic Richard Crouse visits a farm in Uxbridge, Ont., where world-renowned Foley artist Andy Malcolm and his team at Footsteps Studios have created sound effects for hundreds of movies and TV series."
john roach

KIMA: Noise at Tate Modern - ANALEMA GROUP - 0 views

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    "In November 2019, visitors to the Tate Exchange were invited to experience urban noise as a multi-sensory art installation. The artwork KIMA Noise was developed by the Analema Group over the last two years in collaboration with Dr Stephen Stansfeld (Queen Mary). Audiences were drawing their graphic impressions of urban noise as a real-time sound sculpture. Audiences could experience urban sound from around the Tate as trajectories of sound, travelling through the space of Tate Exchange at Tate Modern. Four real-time streams, from construction noise, to railroad tracks were visualised on the panoramic windows of the Tate's monumental architecture. Through direct experience, the audience learned about the effects of noise, while shaping and designing their own soundscape."
john roach

listening people / sounding places, łódź poland on Vimeo - 3 views

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    "Some questions we aim to address are; How can we analyze and address the increasingly homogenized sounds of urban environments from traffic and other forms of urban "noise"? How can we creatively respond to the effect of urban noise on the loss of character or identity of a place? What are desirable sound environments? How can we establish new codes or behaviors that help shape our sound environments? How can we adapt or modify existing the architectural to develop new acoustic spaces? How can we identify unique or characteristic social patterns that help shape the sonic identity of a place? What role does technology play in this process, specifically newly available and more affordable digital recording technologies? "
john roach

Sound Propagation - 2 views

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    Page by Peter Elsea (UCLA ELECTRONIC MUSIC STUDIOS) "The notion of sound is rather remarkable. Something happens there and we know it here, even if we are looking the other way, not paying attention, or even asleep. The fact that some sounds can produce physical and emotional effects is just short of astounding. These notes will perhaps remove some of the mystery associated with sound and hearing, but probably none of the wonder. "
john roach

Supplemental Shrubbery Sound Source - 0 views

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    "n array of motion sensitive modules is installed along a section of the trail. When someone walks past, the modules emit sounds which supplement the sounds occurring naturally in the environment. The sound samples are arranged along the path in a sequence which proceeds from the most "natural" to the most "man-made". The effect varies depending upon which way one happens to be moving along the path. At the "natural" end, it is not clear whether what one is hearing is part of the installation or part of the (natural) landscape."
john roach

Penn Commissions Sound Artists to Respond to Landscape Photographs - 1 views

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    "For Landscape / Soundscape at the University of Pennsylvania's Arthur Ross Gallery, 10 sound artists were commissioned to create soundscapes responding to ten landscape photographs in the university's art collection. "I spent a lot of time just meditating on the photographic images, and I began yearning to hear some sort of sonic interpretation of the imagery," co-curator Heather Gibson Moqtaderi, who is associate curator and collections manager at Penn's University Art Collection, told Hyperallergic. "I felt that a balanced experience between sight and sound would most effectively convey this idea.""
john roach

DISNEY SOUND EFFECTS IN EARLY MOVIES - YouTube - 0 views

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    "We recover these wonderful images of the creation process of sound effects in Disney's early movies. "
john roach

Samson Young - Frames and variations - Viewing Room - Petzel Gallery - 0 views

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    "Frames and variations, an experiential exhibition, encompassing sound, film and performance, by Hong Kong-based artist Samson Young. The show marks Young's debut solo exhibition with the gallery and will be on view from January 20th to March 4th, 2023, at Petzel's new Chelsea location at 520 W 25th Street. Inspired by the perception of sound and how it is distorted and concealed in cinema, this exhibition is comprised of two new immersive installations that center on the effects of situated listening. Young examines the spatial relationships between the aural source and the viewer's vision, adding to an illusion of sound that encircles the viewer sonically and visually."
john roach

Recording Fluids: Foley Magic - 0 views

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    "Some of the most challenging, rewarding, and fun sounds to record are those within the vast spectrum of fluids. Wet, sticky, viscous, mushy; the tactful use of fluid sounds can reinforce the realism and impact of a scene, or just be the punchline of a joke. In order to effectively communicate an idea to an audience, there are a few challenges in recording fluids to consider before dipping your toes in. While most of these considerations are technical in application, they all serve to realize an idea and bolster the narrative. For live-action projects, capturing the complexity of fluid sounds on location can often range from impractical to impossible, which is where foley steps in."
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